Darkest dungeon 2 party of 68/28/2023 ![]() Winter Wonderland Let’s face it the Hamlet looks positively dreary. GR should mostly use Lunge HWM should use Duelist advance or point blank shot). There are a total of 10 positive town events, 2 neutral town events, and 8 negative town events in this Darkest Dungeon mod. There's a couple parties like GR/GR/HWM/Occ or GR/GR/HWM/Flg that are extremely fun to play and quite powerful, but require a bit of finesse to use properly (these are dance parties. HM/HM/HM/Hel seems insane but actually stupid powerful. In terms of sheer firepower, Arb/Occ/HM/BH is great, since the Arbalest also gets double damage against marked targets. An interesting way to do this is actually MaA/Occ/HM/BH, with the MaA using the powerful Guardian Shield trinket and buffing the party as well as protecting. You still get the same high damage as above, but you also have the MaA as a protective role. This is great for killing certain bosses. PD does crowd control and stuns constantly.Ī useful variation is Occ/BH/HM/MaA. ![]() Use the Occultist's curse to mark the enemy, and then the BH/HM will do double damage with their primary attacks. Different heroes have different strengths and abilities, and some are better suited to different areas.Īs a general rule, parties of the form PD/Ves/X/Y or PD/Occ/X/Y are pretty safe and solid under any circumstance, where X and Y are some sort of heavy damage dealers. Originally posted by LaserGuy:There is no single best party composition. ![]()
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